NG+ Extra Endings: Dog & Sci-Fi Unlock Guide
Two joke endings override the three main endings (Justice / Forever / Abandoned) if you complete their NG+-only item sequences. Here are the exact coin, book, and card locations - and how to get every ending from one run.
Prerequisites: finish the game once so New Game Plus unlocks - coins, Strange Books, and the Strange Access Card only exist in NG+. Dog ending = deposit all 3 coins in Guide Dog banks, then beat the boss. Sci-Fi = 3 Strange Books + Access Card on the hallway reader, which skips the boss entirely.
1Dog Ending - "Let's Talk This Out"
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1
Bronze Coin - Part 1, Shorefront South.
Video Star at the far end of the road; coin is on a shelf in the small back room. Deposit it in the white porcelain Guide Dog bank on Main Street just before the Pharmacy.
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2
Silver Coin - Part 4, Clara Woods.
At the first intersection take the east/right road before the Estates; open the backyard shed. After you have the Bolt Cutters, go to ground level on Prosperity Way and open the locked door on the right (the spot that held a Strange Postcard on first play). Deposit in the Guide Dog inside the Laundromat.
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3
Gold Coin - Part 6, SWDP - Different.
When you use the panel to unlock the valve door, also open door 793 - the coin is in that lower room. After dropping the container and going down the ladder through the red hallway, deposit it in the final Guide Dog bank by the locked exit door.
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4
Beat the final boss and walk the pier to Richard.
The Dog scene plays. Miss even one deposit and you get whatever main ending your Discoveries/kills earned.
2Sci-Fi Ending - "Sci-fi-lent Hill"
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1
Strange Book #1 - Part 1, Zoe's House.
After the Otherworld section, go upstairs to Zoe's bedroom; the book is under the bedside table. Examine it.
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2
Strange Access Card - Part 2, Hotel symbol door.
After picking up Richard's Gift, enter the Hotel and go upstairs to the door with 25 symbol buttons. Enter left-to-right, top-to-bottom: Bird, Tree, Planet, Bird, Trinity, Satellite, Satellite, Fish, Rocket, Planet, Dog, Monument. You receive the Strange Access Card.
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3
Strange Books #2 and #3.
#2 in the Hospice Store in Clara Woods; #3 in SWDP - Different (community reports place them in those sections - examine each when found).
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4
Use the card before the final door.
After the Clamps puzzle and the red-valve container drop, go down the hallway. Before the closed door, swipe the Access Card on the keycard reader on the left wall - it turns green with the line "I feel sluggish. Like I need to wake up." Enter the door; the cutscene jumps to the Sci-Fi ending, skipping the boss.
3All Endings From One NG+ Run
Common Mistakes
- Looking for coins or books on a first playthrough. They are not there.
- Depositing only two coins, then finishing. You get a main ending.
- Using the Access Card after entering the final door instead of on the hallway reader.
- Overwriting the mid-game save you need for reload-scumming the other endings.
- Assuming an A/B choice at the end decides anything. The game tallies the whole run.
▶Watch the NG+ Endings Walkthrough
All NG+ endings: coin deposits, symbol-door code, and the Access Card swipe: